Deck workshop
Choose your kind of trouble.
in the retail box
Ready to shuffle
Northern Realms · Beginner-friendly
A steady list with clear synergies and enough flexibility to recover from a rough draw.
Leader & deck
0 cardsWhy it works
key picksAdd cards manually
physical copies onlyTable scorekeeper
Best of three, without the arithmetic.
Round ledger
ties cost both players a gemBox inventory
Every mapped card, one search away.
shown
Provenance & caveats
What is known—and what still needs a card in hand.
436 playable cards reconciled
The official physical rulebook supplies the faction totals. Public Witcher 3 catalogues supply the mapped English names, strengths, rows, abilities and legacy copy counts. Retail-only differences that could not be read directly are left as explicit unresolved slots, never silently invented.
Important confidence limits
- Individual white-star starter markings are not exposed in accessible public sources. Published starter totals are recorded, but per-card star fields remain
null. - 421 of 436 playable slots are mapped to a card identity; 15 retail slots need direct inspection of the English cards or the gated community spreadsheets.
- Suggested decks use only mapped cards and are validated against the published standard or advanced construction rules.
- This is the Witcher 3-style physical game—not the standalone online GWENT CCG.
Download the data
Source trail
Physical rulebook transcription · components, construction rules, faction and ability text.
Community faction inventories · independent 85/85/89/86/91 check (German, download gated).
Witcher 3 card catalogue · English names, rows, strengths and abilities.
Open card checklist · physical copy-count cross-check.